Song of the Day – 17/07/2017

Land of Talk is a band whose sound spoke to me at a personal level. From the grimier throwback rock of their early work to the more assured work on later albums, it was all put together on an underpinning of brooding emotional turmoil that threatened to come to the forefront at any moment. And the trajectory of their career, with tragedy lurking behind every triumph, was what every depressed person needs to assure themselves that it’s not worth the effort in the first place. Continue reading

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Site Update: Current Plan

I know I’ve left a lot of you in the lurch by seemingly abandoning my Dark Souls 2 Let’s Play. Truth is, for a while I did. Without getting into details, it’s been a difficult year for me, which has caused me to abandon all my plans multiple times over as I try to deal with the shifts and changes of my life.

My previous plan was to write and complete Dark Souls 2 in my downtime, and then only release it once it was fully complete. I thought this was the best way to go about it considering I’d already stopped it twice and it would be unfair to possibly do that again. At the same time, that would mean even longer without a hint that it was progressing at all.

Though I don’t expect anyone to care about the fiction I write, that particular creative outlet has been a rare light in the dark. A light like that is nice, but staring at it too long is liable to make you blind, which may be part of the issue. It’s not as if I had grand ambitions, but I still needed to do something, and everything else just looked like too much.

If I could do either full time, I’d try to get both done, but that’s not an option. Where I’m at now, it has to be one or the other.

And it will likely continue to be so. I’ve always had more things I wanted to do in this space, each more pointlessly drawn-out than the last. For the longest time, I felt on the cusp of abandoning fiction as well to write reviews of radio dramas and comedies going back all the way to the 1940s. Theatre of the mind has always been a passion of mine that I’d love to share with the world. Of course, that would be even more work, so it will have to wait. If I get to it at all.

Before this gets too rambly, I’ll lay out the basic course I attempting to navigate at this time.

I’m going to hold off on entirely new fiction, and also put the majority of my dozen or so works in progress in a box somewhere. I have one major project that I want to concentrate on right now, something new for me and likely longer than I’ve attempted before. That will be it for 2016. Aside from that, I’ll go through my completed drafts for a final edit (new grammar tools are a big help!) before putting them on Wattpad or something. I may also indulge in the occasional “Song of the Day” flash fiction piece, but those usually come and go in an afternoon, so they’re not a burden.

During the winter months, I will probably have more downtime, and that is when I will resume and finish the Dark Souls 2 Diaries.

After that, I’m not sure. We’ll take 2017 as it comes.

So, that’s that. A little update to keep those who may be interested in the loop. If you have any questions or comments, feel free.

I’m also going to try and stream on my Twitch account more regularly. It will be mostly Battlerite right now, but I may stream whatever else I’m playing if I think it would be at all interesting to watch. Check that out if you haven’t already.

The 2015 Review, Part One

December rolls around and I look back at the year that was. All in all, 2015 was one of the worst years on record for me. Tension with family, friends, and at work that built until they were ready to explode, and the back-to-back deaths of my grandfather and uncle, amongst other things, sapped my usually cheery demeanor away, turning me into a generally morose bastard. I’m hoping 2016 will be better, and I’m trying to improve my outlook in preparation for that. So I decided to go through 2015 and find the things that I actually enjoyed, and why.

Here are some of them. Continue reading

The Life and Death of cK1-Laura

In the days before every game came with an account login, before ubiquitous voice chat, before social media, before matchmaking systems with stat tracking and MMR, a player’s identity was far more personal. Doubly so for the majority of players also working on forming a personal identity in their real life as they struggled through puberty and their teens. It was a strange time, and the story of cK1-Laura is emblematic of much of what made it so. Continue reading