Site Update: Current Plan

I know I’ve left a lot of you in the lurch by seemingly abandoning my Dark Souls 2 Let’s Play. Truth is, for a while I did. Without getting into details, it’s been a difficult year for me, which has caused me to abandon all my plans multiple times over as I try to deal with the shifts and changes of my life.

My previous plan was to write and complete Dark Souls 2 in my downtime, and then only release it once it was fully complete. I thought this was the best way to go about it considering I’d already stopped it twice and it would be unfair to possibly do that again. At the same time, that would mean even longer without a hint that it was progressing at all.

Though I don’t expect anyone to care about the fiction I write, that particular creative outlet has been a rare light in the dark. A light like that is nice, but staring at it too long is liable to make you blind, which may be part of the issue. It’s not as if I had grand ambitions, but I still needed to do something, and everything else just looked like too much.

If I could do either full time, I’d try to get both done, but that’s not an option. Where I’m at now, it has to be one or the other.

And it will likely continue to be so. I’ve always had more things I wanted to do in this space, each more pointlessly drawn-out than the last. For the longest time, I felt on the cusp of abandoning fiction as well to write reviews of radio dramas and comedies going back all the way to the 1940s. Theatre of the mind has always been a passion of mine that I’d love to share with the world. Of course, that would be even more work, so it will have to wait. If I get to it at all.

Before this gets too rambly, I’ll lay out the basic course I attempting to navigate at this time.

I’m going to hold off on entirely new fiction, and also put the majority of my dozen or so works in progress in a box somewhere. I have one major project that I want to concentrate on right now, something new for me and likely longer than I’ve attempted before. That will be it for 2016. Aside from that, I’ll go through my completed drafts for a final edit (new grammar tools are a big help!) before putting them on Wattpad or something. I may also indulge in the occasional “Song of the Day” flash fiction piece, but those usually come and go in an afternoon, so they’re not a burden.

During the winter months, I will probably have more downtime, and that is when I will resume and finish the Dark Souls 2 Diaries.

After that, I’m not sure. We’ll take 2017 as it comes.

So, that’s that. A little update to keep those who may be interested in the loop. If you have any questions or comments, feel free.

I’m also going to try and stream on my Twitch account more regularly. It will be mostly Battlerite right now, but I may stream whatever else I’m playing if I think it would be at all interesting to watch. Check that out if you haven’t already.

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Epilogue – The Game

I don’t know much about game reviews, except that they’re generally useless. Or at least that’s how they were when I stopped reading them, which was years ago. On top of that, after all the words I’ve already written, I should hope it’s clear enough whether or not I enjoyed the game.

At the same time, I can’t help myself from critiquing the things that I experience. So I like to think about what I would do if I had been a game’s director. And it’s a good thing I’m not, because I’m also well aware that I would make games that nobody else would want to play. Continue reading

Epilogue – The Writing

When I started writing about Dark Souls it was as much an excuse to write as it was a desire to write about Dark Souls in particular. I have always had difficulty completing things that I start writing, partly because coming up with ideas is much easier than putting them down in w ords, and partly because I am that certain type of lazy perfectionist that grows to dislike anything I work on for too long, to the point where I’d rather trash them than finish them, or get it out before I get to that point.

Initially, writing about Dark Souls was everything I hoped it would be. I could sit down, play for a few hours, and then simply write about what I had done, what I had been thinking while I did it, and what I expected to happen to next. I didn’t have to worry about formulating ideas, whether I had enough of them to make something complete and coherent, or how long I would have to sit on it before it would be done. Every update was fire and forget, and I was happy with that. Continue reading

Dark Souls Diaries – Day 25

Today I’m headed into the Catacombs, and then into the Tomb of the Giants, for (hopefully) the final time. These were the first places I visited on my journey through Lordran, and now they’re set to be the last as well.

On my way down, passing through the graveyard again, I take a few minutes to work out a mechanical theory I’ve had in the back of my mind for a while. Continue reading