Soulcalibur 5 is Real

At Namco’s Level Up conference in Dubai last night Namco finally 100% confirmed that the new Soulcalibur is Soulcalibur 5, real, a fighting game, and coming out in 2012.

(Spiffy, clean logo thanks to OOFMATIC and andriasang.)

There are few details right now. We’ll have to wait for the countdown to end tomorrow to get something else, but I doubt it will be much more than we already know, besides the 10 second teaser they showed at the conference.

Supposedly Soulcalibur 5 involves a 17 year time skip from the end of Soulcalibur 4. The main character will be Patroclus, a more modern adaptation of his past name, Patroklos. That is, it will be Sophitia’s son. Not too surprising that they fixed his name up; Cassandra was originally called Kassandra in Sophitia’s profile. When they made her a playable character in Soulcalibur 2 they also modernized the spelling of her name.

I’ll admit that I was taken by surprise here. Daishi has been running a screen back in Japan, answering tweets all night. I figured if they were going to announce his game without him it would be his boss, Harada, who did it, but Harada only talked about the new Tekken movie. So I was shocked when Hisaharu Tago  showed up to talk about Soulcalibur. To my knowledge he’s never worked on a Soulcalibur game before, and suddenly he’s the lead producer for the new Project Soul. Learn something new every day.

Back to the info, if this time skip is real, what will it mean for the old characters? That’s hard to say. Most of Soulcalibur’s cast was either young enough to still work 20 years later, or could be magically de-aged. After 17 years Amy will still be a loli, but Talim won’t. For much of the cast I wouldn’t worry about the aging, but for the ones who were already on the edge it might be their doom. A character like Mina was holding on for dear life to begin with, would she still be around 17 years later?

Hopefully more to talk about, and the trailer, tomorrow afternoon.

Also, the teaser was recorded. The new Soul Edge design is interesting, but I’m not sure I like it.


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